Abstract:
Computer Graphics in animation. The evolution of the animation industry. is a paper in which the process of evolution of contemporary animation is being discussed. The introduction is built around the question of the role played by computer generated imagery in animation. The first chapter describes the process of technical and artistic transformations that took place from the invention of the first optical devices in the first half of the nineteenth century, to the 1960s when Walt Disney was building his animation empire. The second chapter is focused on the computer revolution that influenced the animation industry since the end of World War II. Then the history of Pixar studio is being described and the importance of computer graphics in the company’s film-making process is being underlined. In the end, the idea that computer graphics is an incredibly important part of the animation industry of the twentieth-first century is being introduced.