Abstract:
The subject of the work is to present research aimed at developing an author’s program that
simulates orbital flights. The most important implementation details will also be discussed.
In this paper we will also discuss shortly physical basics of the orbital flight. Then we will move
on to the description of the virtual machine, 3D visualization and a simple physical engine created
especially for the orbital simulation program.
This work also describes the application from the user’s perspective and possible educational or
hobby applications of the created simulator. The article ends with an overview of the improvement
plans and possible future developments of the application.