Repozytorium PJATK

Representations of selected motifs of Japanese folk mythology in modern computer games

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dc.contributor.author Doronina, Kateryna
dc.date.accessioned 2023-03-16T08:39:06Z
dc.date.available 2023-03-16T08:39:06Z
dc.date.issued 2023-03-16
dc.identifier.issn 2022/LIC/ANI/27
dc.identifier.uri https://repin.pjwstk.edu.pl/xmlui/handle/186319/2585
dc.description.abstract The central theme of the diploma project is video game art. The main idea is to create a video game on the Japanese game platform Nintendo Game Boy based on the Momotarō fairy tale. The diploma project is mainly divided into two parts. I was describing and analysis of Japanese folktales and transition tales in the game. The thesis describes the culture of Japan, provides historical context, features of the culture of Japan, technologies and folklore. pl_PL
dc.language.iso en pl_PL
dc.relation.ispartofseries ;Nr 7098
dc.subject video games pl_PL
dc.subject art pl_PL
dc.subject Momotarō pl_PL
dc.subject Nintendo Game Boy pl_PL
dc.title Representations of selected motifs of Japanese folk mythology in modern computer games pl_PL
dc.title.alternative Video game art pl_PL
dc.type Thesis pl_PL


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