Streszczenie:
RPG is hugely popular genre of games with
rich history and many sub-genres. Most RPG games has
number of mechanics that are interacting with each other
creating core game-play loop. At the moment the most
popular ARPG games have specific playstyle that makes
them distinguishable from other games. This work briefly
showcases general look of specific genre of Role Playing
Games, specifically Action sub type while showcasing
what these games generally have in common but also trying
to implement something new. For this work we have
used Unity Engine, and created code for the framework
and the game developed based on it in object-oriented
language C#. Team cooperation was done with use of
many tools such as GitHub for code repository, Jira for
distributing tasks and Discord for direct contact and consulting
specific code problems in private. In this work we
have developed tools that allowed us to create multiple
levels as well as systems which allow on development and
can be expanded to allow even better results than we have
already done. The game mimics many already existing elements
from current RPG games, but it also introduces
advanced quest system, which is one of the core elements
of the game. With so many RPG games already existing
on the market, there is a huge need for each of them to
have specific elements that’ll make the game memorable
for the players. This can be interesting plot, emotional
moments, specific humour or interesting mechanics like
combat. If no such elements exist, the game is considered
to be plain.