Repozytorium PJATK

Przeglądaj Praca licencjacka - Komunikacja multimedia 2022 według tytułu

Repozytorium Centrum Otwartej Nauki

Przeglądaj Praca licencjacka - Komunikacja multimedia 2022 według tytułu

Sortuj według: Kolejność: Wyniki:

  • Makhrinska, Anastasiia (2023-03-20)
    The following research paper aims to identify how the political situation in Ukraine influences its alternative art scene, such as raves and techno parties. By understanding the techno culture, the history behind the ...
  • Avanesian, Nelli (2022-10-27)
    It’s been decades since the ‘cyberpunk’ genre emerged, and the further it goes, the less futuristic it has become. Technology that 10 years ago we knew about just from sci-fi movies and books is now a reality. We go to ...
  • Gushchinskaya, Elizaveta (2022-10-27)
    Fashion concepts and their approaches have significantly changed in the 21st century. The image of a consumer as well as his/her perception of current trends requires fashion to suit the consequences of rapidly changing ...
  • Żmijewski, Michał (2022-10-27)
    The goal of my thesis is to explore different interactive storytelling strategies present in selected interactive video games. In particular, I want to investigate the strategies which produce cognitive and emotional effects ...
  • Kasatkina, Anastasiya (2022-10-27)
    In this work, the main thesis is the question: "Is protest an Art?”. Which is revealed thanks to the examples of many famous authors such as Guerrilla Girls, Carrie Mae Weems, Valentin Serov. And also on the example of ...
  • Bugakova, Evelina (2023-03-20)
    The concept of the death drive was introduced in 1920 by Sigmund Freud in Beyond the pleasure principle, which examined the organization of the human psyche. Subsequently, Jacques Lacan's interpretation of Freud’s theory ...
  • Yedina, Veronika (2022-10-27)
    In my research I would like to review the factors that affect a general perceptual sense of realism of a character in a computer game and why the characters appear appealing only up to a certain point of plausibility. I ...
  • Uliczny, Aleksandra (2022-10-27)
    Tutorials in video games are widely regarded with reluctance, both by game designers and players alike. To understand why that’s the case and seek a way to solve this problem I examined a book by Matthew M. White called ...

Szukaj


Szukanie zaawansowane

Przeglądaj

Moje konto