Repozytorium PJATK

The development of hex-based strategy game based on the Unity engine

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dc.contributor.author Maejima, Yuta
dc.date.accessioned 2022-10-19T10:43:28Z
dc.date.available 2022-10-19T10:43:28Z
dc.date.issued 2022-10-19
dc.identifier.issn 6383
dc.identifier.uri https://repin.pjwstk.edu.pl/xmlui/handle/186319/1727
dc.description.abstract There are multiple movement systems available in strategy games and the hex system is relatively known one among them. Despite that, it is rarely seen in games. There are no specific tools that are dedicated to making games on hexes but there are a decent amount of sources available to learn on. Thus, it is a great ground to find out the niche concepts or new possibilities by delving into an environment that has not been oversaturated with ideas and tools yet. pl_PL
dc.language.iso en pl_PL
dc.relation.ispartofseries 2021/I/EPG/23
dc.subject Unity Game Engine pl_PL
dc.subject Hex system pl_PL
dc.subject A* pathfinding pl_PL
dc.subject strategy game pl_PL
dc.title The development of hex-based strategy game based on the Unity engine pl_PL
dc.type Thesis pl_PL


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